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CHALK · adaptive-defense football · prototype
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HOW TO PLAY · CHALK

You're the COORDINATOR. You design the play, the AI runs all 22 players. You out-think the defense, you don't twitch-control a QB.

  1. Drag a route off each receiver. On release it's inked into a real route and named (OUT, DIG, POST…). The order you draw them is the QB's read progression (1 2 3). He throws the first one that's actually open. UNDO erases the last one.
  2. Tap a player instead of dragging to make him BLOCK. No routes drawn = the button says SNAP · QB KEEP and he runs it.
  3. Hit SNAP and watch it play out. Scroll-wheel zooms, and it focuses where your cursor is.
  4. The defense LEARNS your tendencies. Run the same concept twice and it keys on it. Keep them guessing.
  5. On DEFENSE: pick MAN or ZONE coverage, or drag one defender a blitz/spy/jam path. Then SNAP to run their play.

GOAL: move the ball and score touchdowns. Score or turn it over and possession flips, so you coach whichever side has the ball.

⬢ CHALK

Pick your team to start.